An isometric prop for a farm-sim: a raised cat bed on a stacked timber base, with a woven cushion, a carved headboard and the small things that make a spot feel lived in — a water bowl, a palm in a gold urn, a vine finding its way up the post. Built to two hard constraints: sit inside an existing game’s art style rather than stand apart from it, and still read clearly at 12.5%, which is the size it actually appears in game.
I drew this one for my cat, Alisa, not long after she died. She was the best cat there has ever been, and this is the kind of bed she deserved — something fit for royalty.
One prop, three passes
Built to sit inside an existing farm-sim art style, and to hold up at 12.5% — the size it actually appears in game. That constraint drives everything: one patterned surface instead of several competing for attention, the palm massed into a few broad fronds, and a firm dark-to-light step between timber, cushion and grass so the silhouette still reads when the object is barely bigger than a thumbnail.
Finished asset
At in-game scale — the size a player actually sees it
Construction pass
Line art
Material references — third-party photography