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Level – 5

Dragon Fest

A limited-time event concept, taken past the pop-up. The event screen and its offer, plus the two surfaces that have to reach a player who isn’t currently in the game — a rich push notification and a social post.

Discipline
Event concept & marketing art
Year
2025
Tools
Photoshop, Figma
Brief
Self-directed

4 surfaces

One event, four surfaces

The event runs across escalating floors — 20, 40 and 60 — each one harder than the last and each paying out its own rewards. The deal screen sells the way through: dragon eggs and diamonds, bought to keep climbing.

An event only works if it looks like the same event everywhere it appears. The in-game pop-up, the deal screen, the push notification and the social post were designed as one set — same dragon, same palette, same promise — with each one reworked for the space it actually gets rather than cropped down from the largest.

  • Event pop-up
  • Offer screen
  • Push notification
  • Social post
  • Dragon Fest event pop-up: a gold-framed panel with a countdown, a tower-climb goal and three floor reward tiers, each showing a dragon at a different growth stage

    Event pop-up

  • Dragon Deal offer screen: four purchase tiers of dragon eggs and gems, priced 4.99 to 19.99, with Most Popular and Best Value ribbons

    Offer screen

  • Rich push notification: a wide banner with the Dragon Fest logo, a large gem, a Play Now button and the event dragon at the right

    Push notification

  • Square social post: a dragon egg and an arrow pointing to a grown dragon silhouette, over the event tower, captioned Can you climb to the top?

    Social post